Game modes – Choose your adventure

HvZ (Humans vs Zombies)
The outbreak has begun. The humans are outnumbered, the undead are relentless, and every tag turns another survivor into a zombie. Can you be the last human standing… or will you join the horde?

Flux
The battlefield is littered with massive foam cubes, each one a precious objective. Flip them to your colour, hold the ground, and fight to keep control until the final whistle.

Kill Confirmed
It’s not enough to tag your opponent you have to finish the job. Confirm your eliminations or watch them get pulled back into the fight by their teammates.

Payload
One objective. Two teams. You’ve got to grab it, guard it, and deliver it to your target zone while the enemy tries to snatch it away.

Capture the Flag
Sneak, sprint, and strategise. Steal the enemy flag and bring it home while protecting your own. It’s the ultimate test of speed and defence.

3v3 / Pokémon
You only get three players. When one goes down, another jumps in. It’s fast, intense, and all about smart substitutions and sharp shooting.

Merge
Every hit turns your enemies into your allies. The field changes every second one moment you’re outnumbered, the next you’re unstoppable. The game ends when there’s only one team left.

Gold Rush
It’s a scramble for riches! Dash to the central pile, grab as many gold bricks as you can, and get them home before time runs out but watch out for bandits.

Scavenger Fever
Gold bricks are hidden everywhere. Search every corner of the battlefield, dodge ambushes, and race them back to your safe zone before anyone else finds them.

Deathcount
Unlimited respawns, nonstop action. Hit fast, hit often, and make every dart count when the timer stops, only the team with the highest hit count wins.

Pushback
The attackers advance, the defenders hold. Every objective you capture pushes the line forward, but the clock is ticking. Can you break through before time’s up?

King of the Castle
The defenders rule the castle… for now. Attackers must take them out, one by one. Tagged defenders become attackers until the last brave soul is crowned king.

Hunter
One player is the Hunter. Only they can fire. Every hit passes the title to a new hunter, turning friends into prey in a heartbeat. No one is safe.